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Water Implementation

$30-250 USD

Closed
Posted over 9 years ago

$30-250 USD

Paid on delivery
In need of a Haxe programmer, Box2d developer, and or proficient Stencyl user, in order to port and modify an ActionScript3 2d fluid simulation to the game engine Stencyl as an extension(s) or behavior(s). The project when completed should: 1) take blurred fluid particle Stencyl "actors" made by our artist, and apply an alpha threshold to the actors. This will cause the actors to act like "metaballs" 2) Apply and or update our water physics solver to the Box2d bodies being used as Stencyl's and thus the "actors" physics collision. 3) Allow for modifiable attributes so that our artist can modify viscosity, without knowing how to code, in order to change "types" of fluids. 4) Allow for 150-200 particles to be on screen and run at least 30 frames per second.
Project ID: 6651103

About the project

2 proposals
Remote project
Active 9 yrs ago

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2 freelancers are bidding on average $93 USD for this job
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I can do it perfectly. I have experience in this filed from long time. Just send me message to discuss more about your project and hopefully we can make a reasonable deal thanks.
$400 USD in 8 days
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$155 USD in 3 days
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((((((((((((((((PLEASE CHAT ME i can help you very low budget)))))))))))))))))))))))) ......................................................................................................................
$30 USD in 1 day
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Aiken, United States
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