Unreal Engine 5.1 - Need help debugging foliage using nanite
$10-30 USD
Completed
Posted about 1 year ago
$10-30 USD
Paid on delivery
I am looking for someone with experience in Unreal Engine 5.1 who can help me debug the foliage in my project. Specifically, I am encountering rendering issues with my custom foliage assets. The flicker on and off when I render out a sequence.
Skills and experience required:
- Strong knowledge of Unreal Engine 5.1
- Experience debugging foliage rendering issues
- Familiarity with custom foliage assets
- Understanding of LODs and their impact on performance
The ideal candidate will have experience working with nanite and be able to assist with any issues related to this feature. Additionally, if necessary, the candidate should be able to provide guidance on creating LODs for the custom assets.