Find Jobs
Hire Freelancers

Threejs WebGL vertex shader help

€30-250 EUR

Closed
Posted almost 2 years ago

€30-250 EUR

Paid on delivery
We need help with vertex shaders in our threejs app. We want to add the control segments "Blob Noise" and "Blob Surface noise" from [login to view URL] to our project: [login to view URL] The source code of the blobmixer website is on github: [login to view URL] We have already attempted to implement the vertex shader, but we have some difficulties. In this sandbox you can see the attempt. [login to view URL] The issues are: The slider "surface frequency" does not do the same as on the repo project The two PoleAmount Sliders dont work as expected. Deliverables Implement the functionality of the "Blob Noise" and "Blob Surface noise" sliders from [login to view URL] to our project: [login to view URL] You can use our implementation of the vertex shader: [login to view URL] and fix the discussed issues. As a result we want a codesandbox that is forked from ours, with the sliders working and the transition between slider settings to be the same as on the blobmixer site. (smooth transition between states).
Project ID: 33893507

About the project

3 proposals
Remote project
Active 2 yrs ago

Looking to make some money?

Benefits of bidding on Freelancer

Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs

About the client

Flag of SPAIN
Barcelona, Spain
0.0
0
Member since Jun 12, 2022

Client Verification

Thanks! We’ve emailed you a link to claim your free credit.
Something went wrong while sending your email. Please try again.
Registered Users Total Jobs Posted
Freelancer ® is a registered Trademark of Freelancer Technology Pty Limited (ACN 142 189 759)
Copyright © 2024 Freelancer Technology Pty Limited (ACN 142 189 759)
Loading preview
Permission granted for Geolocation.
Your login session has expired and you have been logged out. Please log in again.