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A.I. for Connect The Dots Game

$30-5000 USD

Completed
Posted about 20 years ago

$30-5000 USD

Paid on delivery
Included is the game and the main form. This is part of a game package. Currently it has one game. However, other games will be added to it. So far, I have the A.I. for level 1. The function to complete is called computermove. It returns 2 pieces of information (the label and the index). Level 2 needs to be easy (should be easy to beat it at that level but not as easy as level 1 that is based on random only). Level 3 needs to be normal or average intelligence. Level 4 would be hard where it would make the best decision on the move. This has the multiplayer option as well. That part is fine. The only thing that should change is the function. Everything else should be the same. In order to run this, the following components need to be installed. 1. UDC.ocx. 2. [login to view URL] 3. [login to view URL] Let me know if you have any questions or cannot get this to run. If additional modules are needed, then do them as classes because I don't want the variables public because the additional information being held are for the current game only. The first time you run it, it will ask for a nick name. ## Deliverables The source code only for the completed function to determine the best move to make (based on the level of play). ## Platform Windows 2000, Windows XP Home Edition, Windows 98
Project ID: 3197782

About the project

3 proposals
Remote project
Active 20 yrs ago

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Flag of AUSTRALIA
Sydney, Australia
5.0
781
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Member since Apr 9, 2002

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