Need Humanoid Rigging on a model
₹1500-12500 INR
Paid on delivery
We need our model to be rigged per Unity Humanoid Rig guidelines
A minimum of fifteen bones are required in the skeleton.
Your skeleton needs to have at least the required bones in place for Unity to produce a valid match. In order to improve your chances for finding a match to the Avatar, name your bones in a way that reflects the body parts they represent. For example, “LeftArm” and “RightForearm” make it clear what these bones control.
The joint/bone hierarchy should follow a natural structure for the character you are creating. Given that arms and legs come in pairs, you should use a consistent convention for naming them (for example, “arm_L” for the left arm, “arm_R” for the right arm). Possible structures for the hierarchy include:
* HIPS - spine - chest - shoulders - arm - forearm - hand
* HIPS - spine - chest - neck - head
* HIPS - UpLeg - Leg - foot - toe - toe_end
Please clarify on any doubts u have in advance. We will take a few days testing the rigs before releasing payments.
Project ID: #25268089
About the project
12 freelancers are bidding on average ₹6588 for this job
Hello, After viewing your requirements I think I am perfect to fit in because of my Autodesk maya certified 3d professional. and and Specialised in 3d Rigging like Human models, vehicles. and also a 3d gernalist. - Wh More
Hi, I am professional 3D rigging artist from last 9 years and I have been working with the many company for a very long time. I can finish this rig before you expected. I have did many rigs like this before.
Hello, I can rig your model/Avatar as defined per your guidelines and will also name the bone structure accordingly. I rig it, you test it, and if you like it then you buy it. So, can you give me a chance then let's d More