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From 45,690 reviews, clients rate our Maya Animators 4.9 out of 5 stars.Website Design is an essential aspect of creating an online presence that not only reflects your brand's identity, but also caters to the specific needs of your target audience. Professional Website Designers can help you create a visually stunning, user-friendly, and responsive website that boosts user engagement and enhances your online visibility.
Here's some projects that our expert Website Designers made real:
These are just a few examples of the many successful Website Design projects completed by freelancers on Freelancer.com. By hiring a skilled Website Designer from our platform, you too can turn your vision into reality and elevate your online presence to new heights. Our talented freelancers possess the technical expertise, creativity, and dedication necessary to bring your project to life, ensuring a final product that exceeds expectations.
Ready to get started? Post your own project on Freelancer.com today to hire expert Website Designers who can help you transform your ideas into tangible results. With over 50 million professionals available on our platform, finding the perfect fit for your project is easier than ever before. Experience the difference a Freelancer.com designer can make for your website post your project now!
From 45,690 reviews, clients rate our Maya Animators 4.9 out of 5 stars.We are producing a 30–40 minute 3D animated video titled “Flood Size Comparison.” In this video, we will animate various floods of different sizes and intensities to visualize their impact and scale across a series of sequences. You will be responsible for creating and animating the flood water, modelling the required environments, and integrating the water simulations into each environment to match the visual style and pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and ...
Hi, I need someone who understands Roblox Studio and Blender. I have around 35 existing voxelized 3D character models inside a Roblox Studio map. The models are already created and already placed in the Roblox Studio file. This is NOT a modeling job. This is NOT a redesign job. You do not need to create any new models from scratch. The task is only to fix the broken/buggy colors, textures, and materials so the characters look correct again. I will provide reference images: - BEFORE image: shows the current broken/buggy version - AFTER image: shows how the character should look after fixing What you need to do: - open the Roblox Studio file - take the existing voxelized character models - import/export them into Blender if needed - fix the material colors/textures - make the colors cle...
Title: Technical Selection: Senior Developer for a Confidential Browser-Based 3D Platform Project Overview: We are selecting a highly qualified senior developer or technical lead for a confidential browser-based platform built around a premium, navigable 3D architectural environment. The full concept, business model, platform structure and architectural plans will be disclosed only to shortlisted candidates after signing confidentiality and intellectual-property agreements. The purpose of this listing is to evaluate technical capability, relevant experience and suitability for the project. Pricing is not being discussed at this stage. Project Requirements: * Premium architectural 3D environments running inside a web browser. * First-person or third-person navigation. * Desktop keyb...
I'm looking for a realistic 3D animated slideshow of photos for a birthday video. Requirements: - Create a 3D animated slideshow using provided photos. - Realistic animation style. - Seamless transitions and engaging visuals. - Background music and/or sound effects. Ideal Skills and Experience: - Proficiency in 3D animation software (e.g., Blender, Maya). - Experience in creating photo slideshows. - Strong artistic eye for realistic animations. - Attention to detail and creativity. - Ability to meet deadlines and communicate effectively.
We are producing a 30–40 minute 3D animated video titled “Flood Size Comparison.” In this video, we will animate various floods of different sizes and intensities to visualize their impact and scale across a series of sequences. You will be responsible for creating and animating the flood water, modelling the required environments, and integrating the water simulations into each environment to match the visual style and pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and ...
We are producing a 30–40 minute 3D animated video titled “Flood Size Comparison.” In this video, we will animate various floods of different sizes and intensities to visualize their impact and scale across a series of sequences. You will be responsible for creating and animating the flood water, modelling the required environments, and integrating the water simulations into each environment to match the visual style and pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and ...
Overview We’re seeking a full-service 3D animation studio to produce a 13-episode children’s series titled Brilliance Squad. The series will introduce children (ages 5 - 12) to a story about minerals through engaging, values-based storytelling. Scope of Work Each episode will be approximately a maximum of 8 minutes long, featuring an 8-year-old girl who travels to Brilliancetown, a world of living gems, where she learns about precious stones, sustainability, and national values. Voice-over Recording (Final VO) will be provided by us. We will guide on sound design and local music integration. Freelancer / Studio must deliver broadcast-ready episodes including: • 3D animation (assets, rigs, rendering, compositing) • Voice casting, direction, and recording • Or...
Hi, I am looking for someone for a simple Roblox/Blender recoloring job. I already have a Roblox Studio map with multiple voxelized 3D character objects inside. Important: The voxelized models already exist and are already placed in the map. Nothing needs to be remodeled. Nothing needs to be created from scratch. No sculpting, no rigging, no animation, no new geometry. The only task is: - take the existing voxelized objects from my Roblox Studio map - open/import them in Blender - repaint/recolor the existing parts - slightly change the colors so they are not exact copies of the original characters - keep the same shape and voxel style - keep the models optimized for Roblox - export them back - put the recolored models back into the Roblox Studio map - send me the finished Roblox Studio...
I have 40-50 very simple Roblox exported GLTF/OBJ low-poly models. This is NOT a modeling job. You do not need to create new models. You do not need to sculpt, rig, animate, UV unwrap, texture paint, or add details. I only need very basic color changes in Blender. Most models are simple Roblox-style low-poly/voxel-like objects. The job is mainly: - import the GLTF/OBJ file into Blender - select the existing material/parts - change simple colors - keep the original shape exactly the same - do not add new geometry - do not increase the polygon count - keep it optimized for Roblox - export the finished model as GLB or FBX I will give clear color instructions for each model, for example: - make shirt blue - make pants black - make shoes white - make skin slightly lighter/darker - keep eyes...
I have 40-50 very simple Roblox exported GLTF/OBJ low-poly models. This is NOT a modeling job. You do not need to create new models. You do not need to sculpt, rig, animate, UV unwrap, texture paint, or add details. I only need very basic color changes in Blender. Most models are simple Roblox-style low-poly/voxel-like objects. The job is mainly: - import the GLTF/OBJ file into Blender - select the existing material/parts - change simple colors - keep the original shape exactly the same - do not add new geometry - do not increase the polygon count - keep it optimized for Roblox - export the finished model as GLB or FBX I will give clear color instructions for each model, for example: - make shirt blue - make pants black - make shoes white - make skin slightly lighter/darker - keep eyes...
I am commissioning two separate, highly detailed 3D sculpts: one of Chhatrapati Shivaji Maharaj and one of Chhatrapati Sambhaji Maharaj. Both pieces will be printed as miniatures, so every fold in the robes, ornament on the armour, and facial feature needs to hold up at a reduced scale. The look I am after is fully realistic—no stylised exaggeration or low-poly shortcuts. I will supply reference photographs and historical illustrations to guide anatomy, clothing, weaponry, and posture. I want these sculpts to feel true to life, with intricate textures that celebrate the legacy of each ruler. Because the final output is for 3D printing, the models must be: • Watertight, manifold files (STL or OBJ) • Optimised for resin printing at miniature size without losing micro-d...
I need a 3D animator to create engaging, cartoony animations for kids aged 6-12. The animation should be between 8-12 minutes long. Ideal skills and experience: - Expertise in 3D animation - Strong portfolio in cartoony, exaggerated styles - Experience creating content for children - Ability to develop engaging storylines and characters - Proficiency in animation software (e.g., Blender, Maya) Please share relevant work samples.
This project revolves around producing a realistic-style 3D character animation tailored specifically for children. The goal is to combine lifelike motion with a friendly, age-appropriate tone that keeps young viewers fully engaged while still feeling believable. Scope • Model and rig the main characters (or adapt high-quality existing rigs) so they can emote clearly without slipping into an uncanny look. • Animate a short scene or episode—length and script can be finalised together—to demonstrate natural movement, expressive facial acting, and smooth transitions. • Light, texture and render the sequence so colours remain bright and inviting yet true to realistic proportions and materials. • Deliver the final video in 1080p (or higher if available) ...
Need an VFX Expert Details will be shared while chat
I need a vibrant, fully-original 3D animated video that introduces basic dental care to children aged 6-8. The visual tone has to be unapologetically cartoonish—think bright colours, rounded forms and expressive characters that immediately resonate with early-primary viewers. Every element must be built from scratch: character concepts, props, environments, storyboards, models, textures, rigs and final animation. No stock or pre-made assets will be supplied, so your creative control is wide open as long as the final piece stays kid-friendly and scientifically accurate. Scope of work • Develop a concise educational storyline (I will collaborate on the key talking points). • Produce storyboards and an animatic for approval. • Model, rig, texture and animate all...
I’m preparing a series of product shots in Blender and need clean, well-baked normal maps to bring out the surface detail. Diffuse or specular passes aren’t required this time; the focus is solely on accurate, artifact-free normal textures that plug straight into my Principled BSDF setup. You’ll receive the UV-unwrapped meshes and a short reference sheet showing the kind of micro-detail I want. From there, please: • Bake or sculpt the normal information as needed • Export each map as a lossless 8-bit or 16-bit PNG, sized to the model’s UV layout • Check edge padding so no seams appear during close-up renders I render in Cycles, so consistency under HDRI and studio lights is essential. If you have a preferred workflow—Substance 3D Painter,...
I’m putting together a project that relies on polished, cinematic-quality visual effects and I’m looking for a seasoned VFX artist who can guide the whole process—from concept to final render—without needing a lengthy brief up front.
I already have a locked script and a professionally recorded voice-over track; what I still need is the full visual layer: a stylized 3D animation that brings the narrative to life. The documentary relies on three visual pillars—character animations that feel engaging yet not hyper-real, immersive environmental scenes that place those characters in context, and clear on-screen text/graphics that reinforce the educational points. Please work to the existing VO timing so that every scene, camera move, and caption syncs perfectly with the audio. Because the film’s purpose is educational, clarity comes first. Colour palettes, lighting and motion should support understanding rather than overwhelm it, while still keeping an artistic flair typical of stylized animation. I’m ...
Please use the footage provided in the link below. I’m looking for a VFX artist to enhance a scene with cinematic magical effects. Please avoid using AI, as it affects the proceeding shots and can disrupt the continuity of the timeline. Footage: Witch Disappearance When the bottle is opened, the witch is magically sucked into it. I’m imagining her slowly transforming into magical smoke, dust or particles that are pulled into the bottle. The effect should feel ancient, dark and mysterious, rather than like a large explosion. I’m open to creative interpretations if you have a better idea. Dagger The dagger drops from her hand and lands on the ground. Afterward, I’d like a subtle magical effect around it — perhaps a faint glow, shimmer, smoke or particles su...
I'm looking for a talented 3D animator to create stylized character animations for YouTube Shorts. The animations should be engaging, creative, and suitable for a short format. Ideal skills and experience: - Expertise in 3D animation software - Strong portfolio in stylized character animation - Experience creating content for YouTube or similar platforms - Ability to deliver high-quality animations within budget and deadline Please provide samples of previous work.
I'm looking for a skilled 3D artist to create a wild animal character from a book. The final model will be printed and used as a cake topper. Ideal Skills & Experience: - Proficiency in 3D modeling software - Experience with 3D printing - Attention to detail - Ability to bring book characters to life
I need a single human character modeled in a stylized, low-poly aesthetic and delivered fully rigged for real-time use in a video game. The mesh must be light enough to run smoothly on mid-range hardware yet detailed enough to read clearly at close camera distances. Clean topology, well-placed edge loops for deformation, and a game-ready skeleton with weight painting are essential. Textures should follow a hand-painted look that matches the stylized approach. Please include albedo, normal, and roughness maps in 2048×2048 resolution; feel free to suggest additional maps if they will noticeably improve in-game appearance without bloating memory. I will integrate the asset in Unity, so an FBX export with a T-pose, plus the working file (Blender or Maya) is required. Keep naming conven...
I need a skilled Blender artist to create high-detail 3D product models. Key Requirements: - Expertise in 3D modeling, specifically in product modeling - Proficiency in Blender - Ability to create high-detail models Ideal Skills and Experience: - Strong portfolio showcasing high-detail product models - Knowledge of texturing and animation is a plus, but not required - Attention to detail and ability to meet deadlines.
I need a fully-rigged, game-ready 3D character in a realistic style that drops straight into Unity without extra cleanup. The mesh, UVs and PBR textures should hold up under close camera work, so clean topology and efficient poly count are essential. Along with the model I’ll require a core animation set suitable for typical gameplay (idle, locomotion and a few basic actions). Please export the clip library as separate FBX files plus a Unity package with the Humanoid rig already mapped; I want to be able to plug the character into an Animator Controller and see it run immediately. If you use Blender, Maya, or 3ds Max for the rig and motion, no problem—just let me know the pipeline you prefer so I can replicate changes later. Accessories, shaders, and any source files you ...
I have a fully rigged character built in Blender whose surface is entirely metal-based armor. I need every visible material on this model re-themed, not just tweaked. Think of it as wiping the existing palette clean and replacing it with a fresh, cohesive color scheme that still respects roughness, metallic and normal map detail. You will work directly in the current .blend file, update the node setups (principled BSDF is fine), generate the new PBR texture set, and make sure the UV layout stays intact so nothing shifts when I re-export to my game engine. Deliverables • Updated .blend with revised materials • 4K PNGs (base color, metallic, roughness, normal, AO) ready for import • A brief note on any changes to shaders or image names so I can slot them into my pi...
I need a short, high-quality 3D fly-through that begins with an overhead, drone-style shot of a football stadium and smoothly dives toward the pitch until we can clearly see individual supporters. The overall look must be realistic—true-to-life lighting, shadows, and physically based materials rather than anything stylized or cartoonish. Key visual notes • The crowd should feel alive: animated cheering fans plus plenty of waving flags and banners scattered through the stands. • On the field I want our team logos placed accurately on the grass, and a functional scoreboard visible as we approach. • Camera path: start high above the arena, glide in a slow arc, descend through an open roof and finish at pitch level or slightly above it, holding long enough to apprec...
I need a 3D animation to demonstrate a physical product on my website. The animation should effectively highlight both the features and specifications, as well as provide clear usage instructions. Key Requirements: - 3D animation expertise - Experience in product demonstration - Ability to create engaging, informative content Ideal Skills: - Proficiency in animation software (e.g., Blender, Maya) - Strong understanding of product visualization - Attention to detail and creativity Please include samples of previous work.
I'm seeking a skilled designer to create a realistic animal character puppet for use in Character Animator. The character should resemble a domestic pet, like a cat or dog. Requirements: - Experience with Adobe Character Animator - Ability to create detailed, realistic animal designs - Familiarity with puppet rigging and animation Ideal Skills: - Strong artistic skills in animal anatomy and fur/textures - Proficiency in digital art software - Previous work samples of similar projects Please submit a portfolio with relevant experience. Looking forward to your bids!
I’m looking for a 3D artist who can create short, low-poly animations—30 seconds or less—in the same vein as the reference I’ve shared (). The tone is purely for entertainment, so feel free to inject personality and playful energy into every scene while keeping the polygon count minimal and the look unmistakably low-poly. Core requirements • Match the aesthetic and pacing of the reference video. • Deliver one complete animation up to 30 seconds (MP4/1080p). • Include the following within the scene: – Characters performing clear, readable actions – Simple yet engaging environmental sets – At least one interactive object that the character can touch, push, pick up, or otherwise use I’ll supply any story beat...
I am developing a long-term animated YouTube series for children and am looking for a 2D character animator/video editor who can eventually work on regular 5–7 minute episodes. Before starting full episodes, I would like to produce a 1-minute paid test scene using our actual characters and story. I will provide: Character designs/reference sheets Written script and dialogues Scene/background references Story and character direction The freelancer will create the complete 1-minute scene, including: Character animation and expressions Natural interaction between characters Voice creation from the written dialogues Lip-sync Scene composition Sound effects/ambience Final editing What is most important: I am not looking for a collection of independently AI-generated clips. The cha...
E-commerce Product 3D Modeling & Texturing Artist We are looking for skilled 3D Artists based in India with experience in e-commerce/product 3D modeling and texturing. Requirements: - Strong Hard Surface & Product Modeling skills - Maya or Blender – mandatory - Substance 3D Painter – mandatory - Good knowledge of PBR Workflow - Photoshop for texturing/finishing - Experience with UV mapping, materials and realistic textures - Strong attention to detail and ability to meet deadlines Portfolio is mandatory. Please share your CV + Portfolio + availability when applying.
Ich brauche ein komplett einsatzfähiges Gebäude-Prefab für eine Einkaufs-Mall. Im Ergebnis möchte ich eine fertige, saubere Szene, die ich direkt in meiner Engine (Unity bevorzugt, FBX als Alternative ist auch in Ordnung) einsetzen kann. Was mir wichtig ist • Ein kohärentes Äußeres der Mall, inklusive Haupteingänge, Fassadenmaterialien und realistischen Proportionen. • Ein grundlegendes, begehbares Innenlayout (z. B. zentrale Mall-Gänge, mehrere Ladeneinheiten, Treppen/Rolltreppen, sanfte Beleuchtung). Volle Detailtiefe in jedem einzelnen Shop ist nicht nötig – mir geht es vor allem um die modulare Grundstruktur, damit ich später selbst weiter ausgestalten kann. • Ordnung in den Dateien: sortierte Ordner&...
Animasyon projemde kullanmak üzere üç adet insan karakterine ihtiyacım var. Her karakterin hem modellemesi hem de kapsamlı rig iÅŸlemleri—özellikle jest ve mimiklerde yüksek esneklik saÄŸlayacak yüz ve vücut kontrolü—eksiksiz ÅŸekilde tamamlanmış olmalı. Beklentilerim • 3 adet gerçekçi insan karakter modeli (3 erkek) • Tüm vücut kemik yapısı ve geliÅŸmiÅŸ yüz rig’i (göz, ağız, kaÅŸ, dudak vs.) • Temiz, isimlendirilmiÅŸ kontrol setleri; animatörün sahneyi hızlıca kullanabilmesi için hazır kurulum • Teslimat: yaygın 3D yazılımlarından biriyle (örn. Blender, Maya, 3ds Max) açılabilir çalışma dosyası + eksport edilmiÅŸ evrensel format (FBX/OBJ) &C...
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