Railway train controller for Unity3D - Repost - open to bidding
$10-30 USD
Closed
Posted over 6 years ago
$10-30 USD
Paid on delivery
A 'basic' railway train controller is required for Unity3D. NO 3D assets are required.
The controller should allow for a 3D object to be tied to and follow a 'rail' system. The controller should allow for believable though simple physics, for example inertia and weight. Also required of the controller are interactive abilities:
- the ability to 'switch' tracks at the users command by way of a button.
- the ability to add or remove further 3d models to the train consist (think carriages that can be coupled/ uncoupled).
Ideally a weight and power system would be integrated. For example, the 'train' has 100 (units) power and weighs 25. Each carriage weighs 20. Adding carriages to the load will both slow progress and eventually exceed the quota. E.G. 2 carriages makes progress slow, 3 makes it slower still.
I will make the railway system.
Relevant Skills and Experience
I am a professional game developer with more than 2 years of experience with Unity. I am very good at physics programming.
Proposed Milestones
$30 USD - Train game
Hi, I am professional freelancer and student of theoretic informatics, I have several experience with Unity development. I understand the task and can start right away
Relevant Skills and Experience
Unity 3D
Proposed Milestones
$100 USD - initial milestone