Computer Science Bachelor and a Game Developer with a passion for art.
I have 3 years of experience in Unreal Engine 4; from online services and matchmaking, to UI/UX, AI, and animations. I am also dabbling in Unity3D to get a feel for it.
I also have 2 years of modeling experience using Maya for modeling, sculpting, and rigging.
I am currently learning Substance Designer and Painter to one-up my materials and textures, and playing around with creating asset packs for Unreal.
Basic knowledge of hand-drawn concept art, pixel art, and Photoshop.