Cartoonish Character Animation for Gaming

  • Status: Open
  • Prize: ₹500
  • Entries Received: 3

Contest Brief

I need help in creating animations for my upcoming game. The game features 12 unique characters based on stereotypes of our friends, each with their own distinct personality and appearance.

My goal is to create engaging animations that bring these characters to life and enhance the gaming experience.

( You can create few as well, I will discuss the price with you and place next order. But this will be the complete project. )

Key Objectives:

Develop animations for each of the 12 characters, showcasing their personalities and interactions within the game.

Design a cover image that captures the essence of the game and its characters.

Ensure seamless integration of animations into the game environment.

Character Descriptions:

Alfons Afro: Chubby guy with a big afro, always sitting on a laundry basket.
Brothers Urf: Two dwarfs with distinctive personalities.
Rode Smurf: Red-haired dwarf.
Bril Smurf: Dwarf wearing glasses.
Casanova: Blond-haired charmer with broad shoulders (player character).
Smoes: Classic dad with a vegetable garden.
Bob the Builder: Classic builder with a yellow helmet.
Picramide Hoofd: Character with an upside-down pyramid as a head.
Maximus: Tall businessman in a suit.
Frikkadel Sniper: Sniper with sausages as ammunition.
Tom Berg Schoen: Tall person with oversized shoes.
Bacon: Character with a body made of bacon.
Sea Lion: Female sea lion with blond hair.

Tasks:

Character Design: Create visual designs for each character based on the provided descriptions and the attached sketch.

Storyboarding: Plan out the sequence of events for the animations, including scenes and interactions between characters.

Animation Creation: Use animation software to bring the storyboard to life, ensuring smooth movement and fluid transitions.

Cover Design: Design a cover image that represents the game's theme and characters, incorporating elements from the animations.

Integration: Integrate animations into the game environment, ensuring they enhance the overall gaming experience.

Testing and Feedback: Test animations within the game, gather feedback, and make necessary adjustments for optimization.

Finalization: Polish animations and cover design for release, ensuring they meet quality standards and align with the game's vision.

Distribution: Decide on distribution channels for the game, considering online platforms, app stores, and other channels.

* Pls find my sketch as an attachment. You can send me a prototype first and/ or partial work as per your preference.

Thanks

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Public Clarification Board

  • ArtAninda
    ArtAninda
    • 2 days ago

    ₹500 is considerable?

    • 2 days ago
  • easyz7
    easyz7
    • 1 week ago

    hello I have a query do you want 3d designs or 2d designs

    • 1 week ago
  • ran610156
    ran610156
    • 1 week ago

    #increaseprize

    • 1 week ago

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