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3D Game modeling and texturing

₹1500-12500 INR

Closed
Posted over 9 years ago

₹1500-12500 INR

Paid on delivery
Looking for a Freelance 3D Game Artist Must have a great knowledge of lowpoly modeling with details to models. Optimize the geometry properly. Must have a great knowledge of - diffuse - normal - specular - glossiness It would be a 3D game So make sure that you can describe us some of your best work and also describe each and every element. Must be able to finish the test file and after that we can only select you. Please describe your past games and experience. Make sure you can start the work immediately and also can provide the output on daily basis. Thank you
Project ID: 6662066

About the project

33 proposals
Remote project
Active 9 yrs ago

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33 freelancers are bidding on average ₹18,648 INR for this job
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Hey, I saw your job description, and yes, I am very positive for this project. Secondly, I am very quick in providing outputs, and updates too I will surely sound beneficial to you. because. 24 hours avaibility. - Regular updates from the very start of the work, - Always confidential And High Quality outputs. After completion, I can handover every files from main to all image files to you. and its your property then : ) And I can promise for one thing more, is , After hiring me, you won't have to search for a freelancer. because You would be addicted to our quality
₹3,000 INR in 3 days
4.9 (91 reviews)
6.4
6.4
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Hi There, Thanks for Invited for your project.. I would like to inform you I am a professional 3D artist and Since last 5 years providing services to industry. I have a good skills in Low Poly modeling, Texturing, Ao and Normal maps baking etc. and I am expert in 3DsMax, Blender and Photoshop.. I have done lot,s of game projects for IPhone I pad Android and Pc and I can provide you high quality of work.. Just Please let me know some information about the game so I can show you similar work or I can create samples for you.. Please let me know thanks THIS IS JUST DUMMY PRICES I CAN TELL YOU PRECISES ESTIMATE AFTER KNOW YOUR REQUIREMENTS IN DETAILS.
₹8,500 INR in 3 days
4.9 (39 reviews)
6.1
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₹7,777 INR in 3 days
4.9 (44 reviews)
6.1
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₹300,000 INR in 30 days
4.9 (16 reviews)
5.4
5.4
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hello , i have a good gaming work experience as i have worked with gaming firms and working with offshore gaming projects. please have look on my portfolio . you can connect me through my mail id dhawanmohinish(at)gmail(dot)com . Thanks
₹11,111 INR in 5 days
5.0 (3 reviews)
4.4
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₹7,777 INR in 3 days
4.9 (12 reviews)
4.2
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₹13,888 INR in 30 days
4.2 (2 reviews)
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₹7,777 INR in 3 days
4.0 (3 reviews)
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Hello, I am a skilled 3d Artist, I have good understanding of low poly modeling and know how to make a good texture. I know how to work with diffuse, normal, specular, displacement, ambient and glossiness texture maps. The software I use are Maya, Mudbox, Photoshop, Blender, UDK. In my portfolio, you will see several projects, the 1st one is Cat Woman. This is my concept of Cat Woman, the model has less then 6k polys and its made for animation in games. The textures are 1024x1024. Cat Woman is modeled from waste to the head. The model also has rigging, skinning and controls set up. Project Alex, this is a model I did few months ago, it is made for animation, but not in games. Alex is the Mascot of F-Sharp Media and I created him from a piece of paper, then I took him to Photoshop and then modeled him in Blender. The original model was made of 8k polys, but I didn't have to save any resources. The texture maps are 4096x4096. The model has rigging, skinning and controls as well. The 18th century interior design, is a environment, made for games engines. The whole environment is made with 20k triangles, and the texture maps are 512x512 in size. This project has many limitations, like the texture maps and the poly count. I know that in nowadays, the games are made with more polygons in the props and with textures of more than 2048x2048. Lately, I model characters, but I am pretty good in making props.I have been working only on one game project. Thanks.
₹7,777 INR in 3 days
0.0 (0 reviews)
0.0
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When I was studying, my professor was crazy with low poly modelling. I created an F117 that was around 500 polys, and pink panther with 350 triangles, because that was the exact number he requested ("no less, no more than 350" he said). I studied Game Developer, so I know what diffuse, normal, specular and glossiness are, and how they are so important for a model in a game. I will use 3DS max for modelling and dDo for texturing. Feel free to contact me for any questions
₹7,222 INR in 3 days
0.0 (0 reviews)
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₹7,777 INR in 3 days
0.0 (0 reviews)
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₹7,777 INR in 3 days
0.0 (0 reviews)
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About the client

Flag of INDIA
Mumbai, India
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Member since Jun 20, 2011

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