I am in need of a programmer/technical artist to take a terrain constructed in Unity and convert it to a standard mesh gameobject. The code exists to do this here:
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However, I need the mesh to split shared vertices from the terrain to result in a faceted appearance similar to the attached image.
Thanks for your help and consideration!
Hello
I am very interested in your job posting.
I can do it perfectly. If you contact me I will convert it to mesh game object within a day.
I hope to meet you for more details.
Regards