Job using R3DS, Blender, and Unity

Closed Posted 3 years ago Paid on delivery
Closed Paid on delivery

Here is what i require you to achieve:

End Goal: I want to use R3DS to wrap scans unto a headrig, create an animation loop in blender, and export the result into unity.

The Steps:

1) Use software called R3DS to wrap FACs scans i will provide unto a geometry head model

2) Export the head model into blender and stitch together to create an animation loop

3) Export the result into Unity to have the head model run on the animation loop

(Note: I have done steps 1 and 2 myself already as a test, so i knows that it is possible to achieve and i also know how long it should take for someone who is familiar with these softwares)

3D Rendering 3D Modelling Unity 3D Blender 3D Animation

Project ID: #25633295

About the project

7 proposals Remote project Active 3 years ago

7 freelancers are bidding on average $451 for this job

AwaisChaudhry

Hi there! I have read what you exactly need, however I would like to ask you a few questions. I do work smart and do not rest until I get the job done. Please feel free to ping me anytime so we can have a detailed disc More

$750 USD in 15 days
(20 Reviews)
7.3
OpenGateStudio

Hi Hope you are doing great Our team just notices your project which is very important for us We will provide you that you mention on your description for more assist please can you send a message we will talk more a More

$250 USD in 3 days
(27 Reviews)
5.4
Camnopg

Hi! I have a lot of experience with Blender and Unreal - though I don't have much experience with Unity, I would be willing to figure this out relatively quickly, as I know that Unity is similar to Unreal. I am good w More

$250 USD in 7 days
(0 Reviews)
0.0