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Catch/Reach-Destination Game using OpenGL (to be done very quickly)

2D catch/reach-destination game. The main game idea is that there is a main character/object that starts at the middle of the screen and keeps moving forward. This character/object tries to catch another object at the end or reaches a destination.

The character/object can move upwards or downwards along the path while avoiding the obstacles and taking in power ups.

Skills: Game Development, OpenGL

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About the Employer:
( 0 reviews ) Mohandessin, Egypt

Project ID: #15391076

2 freelancers are bidding on average $35 for this job

AlexeySokol

Hi, I'm a computer graphics and game developer with a lot of experience in developing several kinds of games, including AAA class indie game using OpenGL. Regards, Andy Relevant Skills and Experience OpenGL Game Dev More

$35 USD in 1 day
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Er1cHo

Hi there, I can help you with this 2D game development. Does it need to be coded in C++ and OpenGL? or any other form that give you the result will work? Relevant Skills and Experience C++, OpenGL, Computer Graphics, More

$35 USD in 1 day
(0 Reviews)
0.0