Merry Realm Corporation Limited is a mobile games developer and publisher. We have published many casual, hard-core games since 2015.
We recently have a self-developed project called Solitaire Mystery that is looking for a game writer. The game is alreay launched in some areas, for more details, you may check the link:
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IOS version： [login to view URL]
In the game, players must find and collect cards hidden throughout the room. The player is playing as a normal female police officer. During the process of detection, she finds the detective who invited her to help solve the crime. The detective also teaches her some operations which she didn't learn during her police officer career. In the game, the player has to find and collect the clues to find the criminal of different ranks.
Now it is planned to have around 2000+ game levels:
In the first 200 levels, Every 20 levels include a criminal case. (5 cases among each 100 levels)
Then from 200- 500, there will be 2-3 cases among each 100 levels. (2-3 cases among each 100 levels)
After 500 levels, there will be only 1 case with 2 small stories among each 100 levels. (1-2 cases among each 100 levels)
We are trying to find a writer/ designer to provide a more immersive, attractive game story experience to the game so that players are excited and willing to stay longer in the game.
Now the game has already launched 500 levels to players (you may check the link and download the game:)), we have hired another narrative designer to create the first 500 levels game stories and contents. You may check the attached file to take a look at what we have now. We recently received a lot of players’ requests asking us to update new contents after 500 levels, because they have already passed the first 500 levels. That means, we need to hire more game writers to create stories and dialogs efficiently.
Overall, the general writing requirements would be:
1. Game stories and dialogs among level 1001-level 1500.
Each 100 levels contains a big case, and there will be 2 stories among such big case. (50 levels/50 levels). The big case (2 stories) will happen in 5 game maps, and 6 game scenes. The current hired writer is creating stories based on our maps and game scenes drawing, but this time you will create stories without any maps, scenes.
2. Schedule, we hope the writer can start the writing as soon as possible, the 500 levels dialogs design and writing can be completed within 2-3 weeks. I did count the current total words among level 200-300, which is around 5300 words. Each 50 levels need around 28- 40 dialogues.
3. Writing requirements:
We want the writer can continue the writing from level 1001- 1500, with adding more mysterious criminal case solving stories and dialogs.
Actually there will be 1500- 2000 levels planned in the pipeline, if we can build up trusted business relationship, we believe we will have more opportunities to work together again, just like the cooperation we have with the current writer. :)