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Building System -ingame Object placement for unity PC game C#

$750-1500 USD

In Progress
Posted over 9 years ago

$750-1500 USD

Paid on delivery
I need a freelancer to create an object placement system for my game on unity, the system must be able to place down a foundation, then needs 4 pillars for walls to be placed, and wood doorways, and stairs. If you don't understand just watch this video: [login to view URL] (I basically want a system like this that is CLIPPED! ) if it's not clipped it should show red and unable to place. (if it's colliding with object it can't be placed). I also need you to implement this asset I purchased for an inventory system [login to view URL]!/content/13203 the inventory system should be able to hold the wood stairs wood walls, etc. I need this done within 2 days, i'm ona deadline!
Project ID: 6391848

About the project

4 proposals
Remote project
Active 10 yrs ago

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Will do ths easy. add me in skype [login to view URL] I have a huge unity3d experience. Was making games for cellphones and PC. I was working on Duke Nume Reloaded, Rise of the Triad Hd and Natural Selection 2.
$777 USD in 3 days
5.0 (1 review)
4.0
4.0
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I am reasonably confident I can replicate Rust's build system within the required 2 days for a limited number of objects, as long as you provide all the art assets for it. Make the object appear in front of the player, moving based on the view, snapping to a grid and to objects where it makes sense to be. Make them transparent green if it can be placed there, and transparent red if not (if it is colliding with something or floating). I'm not sure what you mean by "clipped". Could you please clarify that? Also, do I need to handle the case where the object is placed on uneven terrain? I have never used that particular inventory system, but the documentation for it seems pretty straight forward. At worst, I'll code you a new one to mimick Rust's. Do you want just the part about the inventory holding the required items, or the crafting part as well? I look forward to hearing from you.
$1,500 USD in 2 days
4.7 (10 reviews)
4.8
4.8
4 freelancers are bidding on average $1,004 USD for this job
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hi, I am the best unity3d dev here. I can help you. Tell me what object you would lie to place, it's not the same coding it for cube or complex objects
$989 USD in 3 days
4.6 (68 reviews)
6.9
6.9
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Hello, I believe I can help you out in your project. I have experience in C# and also a lot of experience in Unity. I have worked on several of my own projects even one as close to yours. Thanks
$750 USD in 5 days
0.0 (0 reviews)
0.0
0.0

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chino, United States
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