X86/x64 Assembler Jobs
X86/x64 Assembler is a type of skilled programming language used by developers that is best experienced in assembly and machine language. By assembling instructions via hardware interrupts, a x86/x64 expert can create robust applications that are used to instruct processes to deliver specific outcomes. This type of skill differs compared to most high-level programming languages, making the ability to read, interpret, and write this language a sought after skill for many applications.
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Desktop win10 and laptop win11 both have reference to a c:windowssyswow64 VB6 interpretive works on laptop win10 but gets message .log file with lines like this for 3rd party (non-Microsoft control) references: "Line 226: Class of control Table3 was not a loaded control class." See attached .log file. My vb6 program has many forms - get these error log file for any form that uses a 3rd party .oca or .ocx file.
Project Description: Server Assembly within a Week I am looking for a professional to assemble a tower server within a week at my home. The ideal person should have expertise in server assembly and be able to complete the project within the day. If you have the necessary skills and experience, and can complete the server assembly within the required timeframe, please submit your proposal along with your relevant experience and estimated timeline for completion. Thank you
I am looking for a freelancer who can help me with implementing basic MIPS instructions for my project. The specific objective of this project is to implement these instructions and optimize the performance of the MIPS computer. I do not require a detailed report explaining the implemented instructions, as the code alone is enough. As for the tools and software, there is no preference, so the freelancer can choose any suitable tool or software for this project. Ideal skills and experience: - Strong understanding of computer organization and MIPS architecture - Proficiency in implementing basic MIPS instructions - Knowledge of optimizing performance of a MIPS computer - Familiarity with MIPS Simulator and/or Logisim (optional)
I need to have a code for this situation: Suppose a student has taken n assessments during the period and the grades are stored sequentially in computer memory. Create an assembly program for the MIPS processor that reads notes until the read note is -1. Then, calculate the average of the grades and store the student's situation in a memory address following the codes below: 1 - Approved (MF >= 7.0) 2 - Final Test (3.0 <= MF < 7.0) 3 - Failed (MF < 3.0) It's easy i know but i don't have time to learn it
We will provide you with snippets of broken NVMe code filled with bugs. Your mission is to squash them all! This code aims to use the libnvme library to perform IO operations on an NVMe device. Your task is to analyze the code and errors to identify and fix all issues. This will demonstrate your understanding of: NVMe interface and data structures Passing function arguments in C Including appropriate headers Resolving compilation issues We have included some documentation on the nvme_* functions, but not enough to give away the solutions. You will need to rely on your skills to deduce the fixes. Some hints to get started: Try to compile in steps and resolve one error at a time Understand what each error means before fixing Determine root cause before applying changes Consult nvme doc...
Project outcomes are written in details in the attached file. Must use PIC32 Curiosity Board and Assembly language should be written in MIPS language.
I am looking for a developer who can create a x86 code using emu8086 in exe format for a personal project. Requirements: - The code should be able to meet my detailed specifications, which I will provide. - The project needs to be completed in less than a week. Skills and experience: - Strong knowledge and experience in x86 coding and emu8086. - Attention to detail to meet the specific requirements of the project. - Ability to work efficiently and meet tight deadlines.
SOPA DE LETRAS El proyecto requiere la elaboración de un programa en Assembly que permita al usuario jugar, ingresando por teclado las palabras que ha encontrado ocultas en la matriz de letras de 13x13 que el programa le mostrará. Antes de mostrar la matriz, el usuario podrá escoger de entre las siguientes temáticas para las palabras a ser encontradas: Países de América y de Europa Ciudades del Ecuador Países de Asia y de África Parámetros del juego: Deben existir al menos dos matrices diferentes por cada temática. Cada matriz debe ocultar cinco palabras a ser encontradas. Las palabras ocultas pueden estar ubicadas de forma horizontal, vertical o diagonalmente. No se distinguirán mayúsculas de minú...