Create Mouth Shapes for Character Lip-Sync
- Status: Closed
- Prize: $240
- Entries Received: 38
- Winner: bloonilemedia
I'm looking for someone who will create mouth shapes for my character for the purpose of lip-syncing. My character is attached. The best entries will include an animation (i.e. video or flash) to the very small and short voice track (although the animation is not a required element to win this contest).
The winner of this contest may win the opportunity to lip-sync my entire tutorial with this character. And it is possible that the work will expand to lip-sync more than 30 more characters.
Although this still face of Moses looks a little sad in the mouth, please change his 'still' non-speaking mouth position to look a little happier.
I have investigated several online methods and software for creating these mouth positions. I don't like any of them, but they will A) give you some good ideas about what I'm trying to do; and B) for this reason, I'm planning to create my own software for use in a game based upon the mouth positions that you create.
1) LipSync MX software - look at the 2nd video entitled "Creating 2D Mouth Positions" - it will show you some mouth positions - although I don't think they have enough: [login to view URL]
2) SmartMouse software - again, I don't think these look good enough, but it will help you understand what we are trying to do: [login to view URL]
3) These are some graphic image representations of what I'm looking for - however, there are still not enough mouth positions for the best possible quality: [login to view URL]
For your benefit, I am planning to write my own software to run within a game that will convert an audio file with "phoneme" markers and then use the mouth shapes you create at the precise timecode defined in order to play back a working speech system. In this image, capital letter indicate consonants or long vowel sounds. Whereas a lower-case letter indicates a short vowel sound. If English is not your first language, be sure to understand the terms long and short here do not refer to the length of anything - but instead, the actual sound. A long vowel is spoken exactly as it appears. A short vowel doesn't sound the same.
I would like to have as many mouth positions as possible to make the best and smoothest speech. I believe this is the most important point of my request of you.
Thank you for entering this contest! I am looking forward to doing more work with you and to a long and mutually beneficial relationship.
Very kindly always,
“18 freelancers competed in my contest, and bloonilemedia won! I recommend them to anyone who is fortunate enough to gain their interest. Thank you for your outstanding, quality work!”
tlyndonvw, United States.